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Old Dec 22, 2007, 10:48 PM // 22:48   #1
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Default Shadowstepping in PvE

I've just started with my new sin at the moment and with a few more investments, I've done considerably better than that last sin I've created; the other one died so much I quit.

Anyhow, I'm currently having problems with managing my skill bar. ( [skill]Death's Charge[/skill][skill]Golden Phoenix Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Twisting Fangs[/skill][skill]Shroud of Distress[/skill]->I'll replace this with Critical Defenses as soon as my crits increase [skill]Critical Agility[/skill]->haven't gotten it yet [skill]Critical Eye[/skill][skill]Return[/skill] ) The build works nicely, but I'd personally like a bit more room for some other skills. Question is: Which of the two shadowstep skills (Death's Charge/Return) can I remove? Or is shadowstepping in and out really both necessary? I'd still like some form of shadowstepping though since I'm kinda roleplaying the char.
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Old Dec 22, 2007, 10:59 PM // 22:59   #2
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Are you doing some kind of survivor thing?

You don't need to shadow step in and out.
One is good enough.
If anything you can also use dash.
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Old Dec 22, 2007, 11:20 PM // 23:20   #3
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shadow walk+dark escape.

their is your shadowstep(both in and out)
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Old Dec 22, 2007, 11:36 PM // 23:36   #4
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Shadow stepping is a waste in pve in my opinion, you cant really "suprise" them so you may as well take somthing with a nice recharge like dash considering how quick they die.
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Old Dec 22, 2007, 11:57 PM // 23:57   #5
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Quote:
Originally Posted by ensoriki
Are you doing some kind of survivor thing?
No.

Quote:
Originally Posted by Diddy bow
Shadow stepping is a waste in pve in my opinion, you cant really "suprise" them so you may as well take somthing with a nice recharge like dash considering how quick they die.
I came up with the thought that shadow stepping is necessary due to a number of guides (for sins), including the one in Wiki, that say casters and others in the backline should be shadow stepped to and killed first.
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Old Dec 23, 2007, 12:33 AM // 00:33   #6
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Quote:
Originally Posted by elysiumIX
I came up with the thought that shadow stepping is necessary due to a number of guides (for sins), including the one in Wiki, that say casters and others in the backline should be shadow stepped to and killed first.
The 3 seconds you lose walking to the caster instead of jumping to it is less valuable than the skill slot you save, for PvE, tbh.
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Old Dec 23, 2007, 03:03 AM // 03:03   #7
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I'll just take [skill]Dash[/skill] then. Thanks for the replies.

Off-topic: With regard to the current build I use, anyone have suggestions on how I can have a constant enchantment to fuel [skill]Golden Phoenix Strike[/skill]? I always seem to run out of enchantments mid-battle.
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Old Dec 23, 2007, 03:05 AM // 03:05   #8
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[skill]conjure lightning[/skill]
[skill]conjure frost[/skill]
[skill]conjure flame[/skill]
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Old Dec 23, 2007, 03:06 AM // 03:06   #9
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Double post. ._.
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Old Dec 23, 2007, 03:07 AM // 03:07   #10
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Your looking for critical agility . You said you arent there yet but its the first city in kamada if i recall so id just use lead->off hand, if your using an enchantment just for the sake of GPS your not saving the slot. Alternitly you can go conjure.
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Old Dec 23, 2007, 03:24 AM // 03:24   #11
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Tried equipping [wiki]Critical Strike[/wiki] and it maintained (somewhat) [wiki]Critical Defenses[/wiki]. Thanks. Oh, and I can't use conjure yet; took Mes as my secondary.

Oops, thread's getting sidetracked. Better stop here.
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Old Dec 23, 2007, 03:43 AM // 03:43   #12
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I like shadowstepping in PvE myself. I generally use [skill]Beguiling Haze[/skill] to shut down casters, and I also find [skill]Death's Retreat[/skill] to be a decent "oh shit" skill. However, [skill]Feigned Neutrality[/skill] is probably a better "oh shit" skill in most situations.
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Old Dec 23, 2007, 03:53 AM // 03:53   #13
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[skill]Aura Of Displacement[/skill] can fuel your[skill]Golden Phoenix Strike[/skill]
this way you have your Shadostep in/out, plus gets you in the habit of using hit&run tactics ~ of course tho you can't use Moebius .. which is what you were after in the first place~?

[skill]Critical Agility[/skill] + [skill]Critical Defenses[/skill] is generally more powerful in PvE, but you might get too used to 'tanking' ..

Tailor it according to what you are expecting to be the biggest challenge, if there is a Monk Boss you will want [skill]Beguiling Haze[/skill] &/or interrupts ..
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